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Entering the side room, players will find the unique "Dentist's Loot", which is the only objective bag and of very heavy weight. Opening the vault door through the nearby emergency switch, the bags must be moved either up two flights of stairs or the dumbwaiter running through them.
From there, the main bag and any additional loot must be taken to the escape vehicle: The vault code digits can be found at any time, so to save some time it is a good idea to delegate a heister to find them beforehand, rather than waiting for Bain to prompt the crew when it is time to open the vault.
If the team is aiming for a stealth run, it is a good idea for only one or two teammates to grab their kits; without their kit, the other players cannot be detected, and can act as scouts and spotters for the 'stealth' team.
Also, heisters in civilian mode can help look for the gambler whose alcohol needs to be spiked and make note of all the colors of alcohol in each area.
Guards cannot see through the closed bathroom windows. Use this to temporarily store bags or navigate to the other end of the casino, but be aware of civilians that can walk through the bathroom to the courtyard and vice versa.
Guards will not enter unlocked rooms in the Employees Only area, including the manager's office, locker room, archives and IT department.
Use these areas to hide or store loot, but beware of the guard who patrols inside the Locker room. In addition, the safe in the manager's office can be drilled without interference from guards, provided it cannot be seen from the hallway.
On difficulties lower than Mayhem, heisters should be prepared to kill the guard in the locker room, as his patrol route is rather short and will often interfere with the briefcase search.
Bagging him is not necessary. As the difficulty of the heist increases, the amount of cameras increases.
Also, guards have a chance in higher difficulties to spawn from the rear elevators and a civilian may spawn in the Archives. Provided the difficulty is not Mayhem or higher, most of these cameras can be destroyed, though this is rarely a good idea when there are guards patrolling the area.
If in stealth, it is best to grab the Pit Boss' code first as his is the most difficult namely without the Annie asset.
The second being the Security Chief's code, and the third and last code being the Casino Manager's. The lasers in the vault room have a pattern, when the two lower sections are clear, it is safe to move through and grab the loot.
Lasers can still be set off while in civilian mode. Note however, that bags can be safely thrown through the laser beams without setting off an alarm.
The civilians in the reception area can safely be killed without bagging, as civilians and guards won't be able to see their corpses.
This might be necessary as it's possible for these civilians to detect the hacked computer. When the security room is opened, it can be spotted by both guards and cameras.
Though cameras will be disabled, patrolling guards should be taken out, or the heist should be completed quickly. Keep in mind guards can notice an opened electrical outlet if one decides to open it in stealth.
It would be best to skip this action until the heist goes loud, as it serves no purpose in Plan A. Note that in addition to the two guards patrolling in the "Employees only" area, guards may wander in from the main casino area to investigate loud drills on the vault cages, similar to many other heists.
They will, of course, alert if they see the security center open. For this reason it is recommended to purchase the Vault Keychain asset, relatively inexpensive at two favours and allows vault cages to be opened silently.
Elevators on the 2nd floor may be opened and closed to hide in if necessary. When playing Loud, lasers can completely be ignored.
Don't spend time trying to find a path safely, just run through. The outside balconies are dangerous. Beware of snipers when setting up the fireworks and retrieving the winch parts.
Sentry gun assets are not very useful. They are not upgraded and run out of ammo very quickly. The favors are better spent elsewhere.
When using either of the "loud" entries, a medic bag and an ammo bag will spawn in the back seats of the limo. The dropoff point for any loot captured by the cops is the back-middle of the central casino floor.
If you are using the Blimp Escape, you can simply feed the contents of the vault to the cops who will neatly stack it a short walk from your escape.
Most of the BFD's assets are simply a matter of convenience, and should only be purchased with leftover favors: Timer shows progress through a numeric amount.
The drill takes 7 minutes without speed upgrades, 6 with Engine Optimization, and 5 with Additional Engine Power.
Water Level Indicator lets you see when a tank is close to being emptied, though tanks can only be interacted with when empty anyway.
Extra Battery replaces the left power socket with an onboard power supply, halving the number of upstairs sockets you need to guard.
The BFD's water tanks are consumed one after the other in random order, with a basic tank lasting 60 seconds. An upgraded tank lasts seconds.
Standing on the circular cutout underneath the BFD as it drops lets you fall into the vault without taking fall damage. The fireworks signal and shutter hack can be completed at any time, easily allowing you to have a blimp in position and lowering the BFD as soon as the winch has been screwed down.
A good time to do this is during the wait for Bile's winch parts. Likewise, finding the Blueprints used in stealth to gas the security room eliminates the false vault breach spot.
You do not need to fax the blueprints to Bain in order for this to occur infact; doing so will re-add the wrong breach spot ; any player picking up the blueprints is enough, similar to the shipping manifest from The Bomb: The two possible flare locations available to you in any given run are randomly selected from a pool of at least four two in front of the casino, and one on either side below the balconies.
The BFD's drain on the casino's power grid is enough that the interior lights will shut off while the drill is operating. If using very heavy armor, it's possible to get trapped inside the BFD's cutting ring if the winch is not complete - the frame will be too high to jump over, so law enforcers can jam the mechanism and leave a solo player critically stranded.
Players can throw loot bags up through the hole in the vault. Doing this can make carrying bags to the escape easier.
However, this does not work with the Dentist's loot, as it is too heavy to be thrown up. The elevator outside of the vault can save tremendous amounts of time if used properly.
Ensure bags are not dangling off the elevator platform to prevent them from falling off when it goes up. Don't worry about memorizing the code.
Bain will repeat it several times. As with The Bomb: Forest and The Bomb: Dockyard , regular small drills placed during this heist do not jam on their own.
The Manager's office door can be shot open. The Golden Grin is one of the premier casinos on the Las Vegas strip.
From the report submitted by the LVPD, it appears that the Payday gang came very prepared for this one - zeppelins, inside men, limos and a custom-built drill so big it needed heavy power and coolant.
But, given all of this, the owners are being very cagey about what the Payday gang took. All the evidence we can pull on the Payday gang will be valuable.
But this job worries me. How the Fuck Can You Grin? Unlocks the " Wheeler Dealer " mask, " Stars " material and " Chips " pattern. Unlocks " The King " mask, " Plush " material and " Cards " pattern.
The teasers is a quote from The Dentist during pre-planning , also referencing that he first offered preplanning first in his heists.
A High Roller is a gambler who wagers large amounts of money. Golden Grin " It's the kind of grin you flash when you've stolen the big loot with absolutely perfect skill.
Complete the Golden Grin Casino heist on Death Wish difficulty or above, equipped with only silenced pistols.
Let the Chips Fall is part of the saying "let the chips fall where they may". Ocean's Four is a reference to the Ocean's Trilogy of films.
Note that if the alarm is raised while these objectives are partially completed, the XP rewards will be cumulative with those from further progress made in loud.
The preview milestone image for the Golden Grin Casino. Controller Area Concept Art. Concept image for the drill to be featured in the heist.
Inside the Casino Concept Art. Gambler civilian inside the Casino. Dallas sneaking inside the Casino. Blueprint Drill Code Name: Hoxton, Dragan, and Clover outside the entrance of the Casino.
Hoxton, Dragan, and Clover inside the Casino. Hoxton, Dragan, and Clover fighting the police outside the casino. Casino interior, slot machines side.
Casino interior, roulette tables side. You know guys, this is why e darlin don't game of empire online things at their factory default settings.
Why do I need to bring Pandoras Golden star to the. I think this heist is best with 2 active players stealthing, one for the back-room tasks Your task at this point should be to "locate the blueprints.
That got me quite a few times. ECMs help slightly, but bodybags far more if you get lucky and fuck up just enough to save it. Loop the camera - it'll help you make a cleaner escape.
It's like we atlantis spiele hamburg people just waltzing into our vaults We've proven our worth to The Dentist spin palace casino mobile download the last year.
Some geospatial data on this website is provided by geonames. Start a New Discussion. Beware of snipers when setting up the fireworks and retrieving casino games free online win real money winch parts.
Lasers can still be set off while in civilian mode. I suggest you lower your difficulty down to at least Normal if you're having any type of trouble with this.
Posts are automatically archived after 6 months. But it also might.